Nicolas Calimet wrote:
>
> Such a different behavior of Linux vs other platforms may well be the
> sign of uninitialized variables (in particular pointers). Linux seems
> to be
> sometimes quite permissive in this respect, i.e. it does not necessarily
> make
> the program segfault when dereferencing an invalid pointer.
Actually we have most likely found the problem and it *should* crash as
it is right now - the good old using-a-pointer-after-it-was-freed bug.
It only causes problems in scenes using Mechsim.
Christoph
--
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 01 Jul. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
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